77th JSOC's Invade & Annex | APEX

Here will be posted all the changes made to the public mission files currently in use
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Alxander
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#61

8 months ago

Changelog | 06/08/2023

ADDED:
  • Added two small ammo crates at base for Resupply. They come with a predefined loadout and can be loaded into vehicles for easy transport. No slingload needed
  • Added the small ammo crate to the Reward Menu
TWEAKED:
  • Adjusted prices for Reward Jets. Heavy CAS is now more in line with heavy armor and CAP Jets and the Buzzard are now cheaper
  • Restricted Edit Inventory Options for most helicopters/drones to promote use of supply crates instead of vehicle inventory for resupply
FIXED:
  • Respawning Supply Crates at base should no longer self destruct or fly away when trying to slingload
  • Fixed some floating objects in various base design locations

We would like to thank all players who provided us with feedback and bug reports.
If you find any bug please report them here or even better use this form.
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Knight
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#62

6 months ago

Changelog v.2.6.7 | 18/10/2023

ADDED:
  • Added flares for the Pawnee
  • Added reward and message for the successful destruction of mortar pits in the AO
  • Added some of the new balaclavas and bandannas from the recent Arma 3 update for everyone but HQ, UAV and pilots
TWEAKED:
  • Tweaked small ammo crates loadout
  • Tweaked weight for Light AT default loadout by removing 2 green smoke grenades
  • Tweaked base safe zone to extend safety spots for the service pads
  • Tweaked the completion parameters for the Side Mission Regenerator, you can no longer destroy it from a distance but instead have to interact with it and disable the equipment
  • Cleanup and optimization
FIXED:
  • Fixed stomper's parachute detaching right after unloading
  • Fixed restart timer in player HOME menu
  • Fixed enemy UAV spawn cycle
  • Fixed AO region selection in Tanoa based on players, first pick AO while under 10 players will be from the nearby AO locations, every next pick will be randomized from the entire AO poll
  • Fixed accidental group disband when spamming "U" when the player isn't squad leader
  • Fixed player backpack lock state not being sync'd correctly across play sessions
REMOVED:
  • Removed Patreon vehicle skin distance limit from patron to reset to default

We would like to thank all players who provided us with feedback and bug reports.
If you find any bug please report them here or even better use this form.
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