77th JSOC's Invade & Annex | APEX
Posted: 05 Aug 2018, 22:43
Apex Framework
Hello soldiers!
We are proud to announce that the APEX FRAMEWORK made by Quicksilver and modified by 77th JSOC is coming out of its test phase. It will be permanently hosted on both our public servers (EU1 & EU2), while there is still a lot of work to do we are confident enough to say that most bugs have been fixed and all the essential features are implemented.
Our current focus lays on improving the framework and adding new content such as:
- Tanoa
- Malden
- Side missions
- implementing DLC content
We are happy to announce that the Zeus functionality is finally working as intended. You will once again be able to enjoy the fine work of our Zeuses and enjoy all the handmade content!
Donations
Sadly the servers don't run for free, if you enjoy playing on our servers, consider making a donation. Your help is appreciated and needed to keep our servers, forum and teamspeak up and running. If you donate €10+ you will be receive a donator badge on Teamspeak and our gratitude forever.
You can donate through PayPal, the donate button can be found on our homepage. Or can be clicked directly through this link.
Servers:
EU1: 77th - JSOC EU1
IP: 164.68.110.159:2302
Direct Connect: eu1.77th-jsoc.com
EU2: 77th - JSOC EU2
IP: 173.212.246.81:2302
Direct Connect: eu2.77th-jsoc.com
Teamspeak:
31.186.251.177
ts.77th-jsoc.com
10/08/2018 | Changelog V1.0.12
Added:
- Rewards menu: now includes 'Ghosthawk, Mohawk, Huron, Blackfish (Infantry), Tarupods (Medical, Fuel, Ammo, Bench, Transport & Repair)
Fixed:
- UAV: Stomper no longer blows up on spawn.
- Server: Disabled 2nd server restarter overlapping with the standard one.
Tweaks:
- Medical: Pilots no longer instantly die but instead also get incapacitated.
- Medical: Respawn button now incapacitates you.
- AO: removed inbound/destroyed messages.
- AO: Initial AO spawn is delayed to properly calculate online players to scale AO difficulty.
- AO: increased GPS Jammer size.
- Player: Grenades no longer get removed if thrown to a friendly player.
- Player: Heavily increased friendly fire damage.
- Server: Updated automated server chat messages.
07/08/2018 | Changelog V1.0.11
Added:
-Service pad: Another service pad got added to the UAV spawn location.
Fixed:
- Keybind: RepackMagazine's keybind got changed from Ctrl+Reload to Alt+Reload (default Alt+R), since it conflicted with the enable/disable radar keybind.
- UAV: Greyhawks/Sentinels once again spawn at the base instead of the corner of the map.
- UAV: Refuel trough the service menu is now fixed.
- Blackwasp: Rearming trough the service menu now fixed.
Tweaks:
- Defend mission: increased defend mission chance from 33,3% to 50%
05/08/2018 | Changelog V1.0.10
Added:
- Billboards: Across the spawn area there are now 5 billboards spread out with useful information to get you started.
- Reward points by Zeus: Zeus is now able to provide the server with Reward points.
Fixed:
-Bobcat: The bobcat now respawns as intended.
-HQ timer: Time required for buying vehicles with the reward menu is now the intended 15 minutes instead of the 15 seconds.
Tweaks:
-Premade arsenal loadouts: The premade loadouts at the arsenals now no longer contain items from any DLC.
- Escort vehicle side mission: The side mission now spawns two random vehicles to help out complete the mission. Vehicles will be removed on side mission completion/failure.
-Defend missions are harder to defend: The time it takes for CSAT soldiers to capture the HQ is reduced by 50%
Hello soldiers!
We are proud to announce that the APEX FRAMEWORK made by Quicksilver and modified by 77th JSOC is coming out of its test phase. It will be permanently hosted on both our public servers (EU1 & EU2), while there is still a lot of work to do we are confident enough to say that most bugs have been fixed and all the essential features are implemented.
Our current focus lays on improving the framework and adding new content such as:
- Tanoa
- Malden
- Side missions
- implementing DLC content
We are happy to announce that the Zeus functionality is finally working as intended. You will once again be able to enjoy the fine work of our Zeuses and enjoy all the handmade content!
Donations
Sadly the servers don't run for free, if you enjoy playing on our servers, consider making a donation. Your help is appreciated and needed to keep our servers, forum and teamspeak up and running. If you donate €10+ you will be receive a donator badge on Teamspeak and our gratitude forever.
You can donate through PayPal, the donate button can be found on our homepage. Or can be clicked directly through this link.
Servers:
EU1: 77th - JSOC EU1
IP: 164.68.110.159:2302
Direct Connect: eu1.77th-jsoc.com
EU2: 77th - JSOC EU2
IP: 173.212.246.81:2302
Direct Connect: eu2.77th-jsoc.com
Teamspeak:
31.186.251.177
ts.77th-jsoc.com
10/08/2018 | Changelog V1.0.12
Added:
- Rewards menu: now includes 'Ghosthawk, Mohawk, Huron, Blackfish (Infantry), Tarupods (Medical, Fuel, Ammo, Bench, Transport & Repair)
Fixed:
- UAV: Stomper no longer blows up on spawn.
- Server: Disabled 2nd server restarter overlapping with the standard one.
Tweaks:
- Medical: Pilots no longer instantly die but instead also get incapacitated.
- Medical: Respawn button now incapacitates you.
- AO: removed inbound/destroyed messages.
- AO: Initial AO spawn is delayed to properly calculate online players to scale AO difficulty.
- AO: increased GPS Jammer size.
- Player: Grenades no longer get removed if thrown to a friendly player.
- Player: Heavily increased friendly fire damage.
- Server: Updated automated server chat messages.
07/08/2018 | Changelog V1.0.11
Added:
-Service pad: Another service pad got added to the UAV spawn location.
Fixed:
- Keybind: RepackMagazine's keybind got changed from Ctrl+Reload to Alt+Reload (default Alt+R), since it conflicted with the enable/disable radar keybind.
- UAV: Greyhawks/Sentinels once again spawn at the base instead of the corner of the map.
- UAV: Refuel trough the service menu is now fixed.
- Blackwasp: Rearming trough the service menu now fixed.
Tweaks:
- Defend mission: increased defend mission chance from 33,3% to 50%
05/08/2018 | Changelog V1.0.10
Added:
- Billboards: Across the spawn area there are now 5 billboards spread out with useful information to get you started.
- Reward points by Zeus: Zeus is now able to provide the server with Reward points.
Fixed:
-Bobcat: The bobcat now respawns as intended.
-HQ timer: Time required for buying vehicles with the reward menu is now the intended 15 minutes instead of the 15 seconds.
Tweaks:
-Premade arsenal loadouts: The premade loadouts at the arsenals now no longer contain items from any DLC.
- Escort vehicle side mission: The side mission now spawns two random vehicles to help out complete the mission. Vehicles will be removed on side mission completion/failure.
-Defend missions are harder to defend: The time it takes for CSAT soldiers to capture the HQ is reduced by 50%