Changelog | 09/10/2021
We applied a couple of changes to the mission today. They are focused on some much needed Quality of life improvments. Here is a list of visible changes:
Added:
New Role Selection System:
- No more visiting the lobby to change role
- Go to the base arsenals to change your role (via a scrollwheel option)
- Total number of slots per role has not changed, however more slots open up with more players joining. Low pop means less quantity of powerful roles like pilots
New Squad Managment Menu - among the many changes are the following:
- It should now be easily visible who is ungrouped with what role and what roles are in what squad
- Players can see pending Invites from squads and squadleaders can see who they invited
- it is now more clearly visible what member of a squad will become the acting SL with access to command channel whenever the real SL is incapacited
Additionally:
- Tanks got an Active Protection System (Bluefor + Opfor) that has a chance to protect against incoming missiles. How well the protections works depends on the vehicle
- Enemy Infantry rearms properly now
Tweaks and Changes:
- FOB layout changes (e.g. Arsenal moved outside)
- FOBs indicate if Arsenal is available (click map marker for status)
- AI can now be aware whenever players hide in buildings and try to come and get them
- Healing of friendlies is more reliable
- Gunners in Offroads get ejected, when incapacitated
- Pawnee returns to the reward vehicles
- Gitmo Prisoner on the AAC Airfield should now actually end up in prison
- Enemy mortars fire less frequent and with less accuracy
Fixed:
- Retired even more friendly Panther crews found sneaking their way to AOs
- MG Towers and Mortar Pits will no longer spawn on roads causing traffic jams
- AI should now correctly make use of suppressive fire
- AI should now correctly make use of AI countermeasures
- Entering vehicles while dragging/carrying should not be a pain in the ass anymore
- Improved the tower teleporter when incapacitated
- HVT and medevac no longer spawn at old AOs locations.
- Potential fix for unwanted arsenal creations
- Smoothed out Base AA & Artillery animations
- Fixed server crashes on rearm
- Vehicle services (e.g. by a HEMTT Ammo) should no longer provide restricted services when FOB was providing that type of service (e.g. Repair Service)
We like to thank all players who provide us with feedback and bug reports. If you find any bug please report them
here or even better use this
form.